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League of Legends World Championship 2019

The ninth world championship for the highly competitive, fast-paced action-strategy video game created by Riot Games, League of Legends, took place from 2nd October – 10th November 2019 in various locations across Europe.

Creative Technology worked closely with client ConCom Inc. to create an impressive display for the tournament, as well as supplying broadcast audio and communications for the entirety of the event. Players progressed through the rankings in venues across Berlin and Madrid before the finalists battled it out for the one-million-dollar prize with a breathtaking finale at the AccorHotels Arena Paris-Bercy.

Starting out at the Verti Music Hall in Berlin, the staging for the qualifiers consisted of two Panasonic PT-RZ31K HD projectors projecting onto a centrally hung screen to give the audience an up-close view of the real-time gameplay as it panned out. ROE Black Pearl 2.8 lined the gamer desks, gamer backgrounds, and central entrance screen providing a high-performance, HD-LED display for these focal points of the stage.

To ensure a streamlined broadcast, Creative Technology worked closely alongside group company NEP Sweden to provide broadcast audio, communications, radio microphones and IEMs as well as Commentators positions. An extensive Riedel Mediornet system was used to distribute signals throughout the venues.

A Riedel communications system with 416 ports for wired and wireless communications was supplied for the entirety of the tour. To ensure its efficiency across each of the venues as the tournaments increased in size and capacity, the system was upscaled in-line with the number of partners from different countries, taking into consideration the multiple language requirements.

League of Legends is the most prestigious and popular discipline in eSports and the production surrounding the tournament reflects this. The championship moved from venue to venue, so we designed the system to be extremely robust and flexible whilst taking in all the technical complications.” – Ben Tompsett, Head of Broadcast at Creative Technology.

“It became apparent early on in pre-production that we would need to deliver a variety of signals to all corners of each venue, as well as seamlessly tying in with the OB truck from NEP Sweden, and for that reason Mediornet was an obvious choice. Bolero was used as our wireless comms system, making a simple and reliable solution in what could have been an arduous process of managing 64 belt packs. A massive thank you goes to the team of engineers working on the event that made it so enjoyable, and for their expertise in bringing together this complex set of deliverables.” – Sam Mannis, Project Engineer

As the tournament continued, the Quarter and Semi-Finalists made their way to the Palacio Vistalegre in Madrid, continuing the competition with huge support from the fans who gathered there. The stage display was vastly like that of Berlin, with the alterations of upscaling certain elements. Three projection screens measuring 40ft x 22ft hung centre stage and were projected onto with six Panasonic PT-RZ31K HD projectors.

With only two teams left to compete for the winning title, it was off to the AccorHotels Arena Paris-Bercy for the grand finale. The opening ceremony left the audience enchanted, with projection that took on a completely unique and fascinating approach. 16 Panasonic PT-RZ31K HD projectors lit up the eight 40ft main viewing screens while Holonet hung seamlessly across the stage, allowing for stunning projection giving the impression of objects and real people existing in 3D space. 16 Barco UDX-4K40 4k/UHD projectors were used to project the beautiful content onto the screens, with Barco ultra-short throw 0.36 lenses used to ensure the projectors stayed out of sight without compromising the quality of the projection. The projectors were quad-stacked behind the LED, which took a team of four a total of four nights to complete – working meticulously to ensure perfect line-up and positioning with minimal adjustment. All of this came together to create a truly memorable and technologically magnificent show!

The two satellite stages either side of the main stage used ROE Black Marble LED flooring to bring another visual dynamic to the set.

Pat Dore, Project Manager at Creative Technology commented, “This show was technically challenging but hugely rewarding, all the events leading up to the final looked amazing and it was a pleasure working with the Riot Games and ConCom Inc. team. We love pushing the boundaries of what is possible, and the Paris show certainly did that”.